AI Insights · Timothy · March 2022
Top 5 Co-op Games Performance in Sweden for Q1 2022
Analysis of the top 5 co-op games on a unified platform in Sweden during Q1 2022 reveals trends in downloads, revenue, and active users. Data sourced from Sensor Tower.
During Q1 2022, the top 5 co-op games in Sweden showed varied performance across key metrics such as downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
Roblox from Roblox Corporation experienced a decline in weekly downloads, starting at 15.6K in late December and dropping to around 8.5K by the end of March. Weekly revenue saw fluctuations, peaking at approximately $342K in the last week of December and ending the quarter at around $232K. Active users remained relatively stable, averaging around 300K throughout the quarter.
Among Us! by InnerSloth LLC saw its weekly downloads decrease from 9.7K in late December to about 5K by the end of March. Revenue also declined, starting at $226 and falling to $96 by the last week of March. Active users dropped from 25K in late December to approximately 13.4K by the end of the quarter.
Pokémon GO from Niantic, Inc. showed an upward trend in weekly revenue, particularly peaking at around $210K in the week of February 21. Downloads fluctuated, starting at 5K in late December and hovering around the same number by the end of March. Active users saw a peak of 253K in the last week of February, ending the quarter at about 231K.
Zooba: Zoo Battle Royale Games by Wildlife Studios saw its weekly downloads peak at about 6K in early February, falling to around 1.9K by the end of March. Revenue showed a positive trend, peaking at approximately $12.3K in late February and ending the quarter at around $12.2K. Active users increased from 18.3K in late December to a peak of 30.2K in early February, then stabilized around 24.1K by the end of March.
Clash Royale from Supercell experienced fluctuations in weekly revenue, starting at $35.6K in late December and ending at around $31.8K by the end of March. Downloads saw a peak of 5K in the last week of March, with a stable range of 3K to 4K throughout the quarter. Active users remained strong, starting at 421K in late December and reaching 435K by the end of March.
For more detailed insights and data, visit Sensor Tower.